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Go directly to another tagGo directly to another tagAll Last Modified Items for 3D Graphical Library
Back to full tag viewGamelib (Modified)Last modification: Tue, 10 Oct 2006 14:00:03 GMTA framework for writing games in Common Lisp. It is initially planned to provide libraries for 2D games with a tile-based background and a 3D wire-frame library. It uses CLX for graphics output.
CL-SDL (Modified)Last modification: Mon, 11 Sep 2006 17:44:58 GMTA set of UFFI-based bindings to the SDL (Simple DirectMedia Layer) and OpenGL multimedia libraries.
Polygonizer (Added)Last modification: Tue, 18 Apr 2006 13:50:37 GMTAn implicit geometric surface polygonizer. It computes the surface of a function and graphically displays the output.
TV3D FLI interface (Modified)Last modification: Mon, 10 Apr 2006 14:31:42 GMTTV3D engine 6.2 interface for Lispworks through FLI.
Second iteration include 2 new tutorials, proto code for camera and
the main loop .
CL-ODE (Modified)Last modification: Sat, 18 Mar 2006 12:26:51 GMTA set of CFFI-based bindings to the ODE (Open Dynamics Engine) C++ library for simulating rigid body dynamics.
L-Lisp (Added)Last modification: Wed, 08 Mar 2006 11:40:20 GMTL-Lisp is a framework for generating and simulating plants and fractals in Common Lisp.
cl-opengl (Added)Last modification: Mon, 06 Mar 2006 16:09:15 GMT"A set of bindings and utilites for accessing the OpenGL, GLU and GLUT APIs using CFFI".
Common Lisp Application Builder (Modified)Last modification: Fri, 03 Mar 2006 15:12:58 GMTAn easy to install Lisp distribution with a coordinated set of libraries for creating standalone, standard GUI applications.
Glouton (Added)Last modification: Mon, 23 Jan 2006 16:49:02 GMTGlouton (A Common Lisp package for programming OpenGL) is a set of FFI bindings to X11 and OpenGL 1.5. It can be used for programming OpenGL using GLX, and is intended to provide Glut-like functionali...